Posted 08 October 2007 - 03:10 PM
Atory makes a good point about characters being 2D. Of course it will be difficult to look exactly like them. In fact, if I did see a cosplay that looked *exactly* like an anime character had jumped out of the TV screen, I might even be a little scared. We rarely look like 2D characters with one-toned skin, skinny legs and disproportionate eyes.
That being said, however, apart from choosing a cosplay that suits your personality and body shape, I find that a person's face can make a lot of difference to an overall costume. I'm very jealous of some people (usually japanese girls and boys, funnily enough) who have the facial features to be able to pull off a wide range of costumes. I'm not at all saying a costume doesn't count, but even in my own instances of cosplaying I've found that when trying to look like a character my face detracts from the costume rather than adds to it, which is a shame.
Ways to counteract this include attention to detail with wigs, makeup, jewelry. I've found a well crafted wig can also make a *heck* of a difference.
The bottom line is, when cosplaying one needs to be realistic about the likeness they can achieve. There are elements that can be controlled (ie costume, wigs, makeup, how you alter the costume to suit your body shape) whereas things like facial features and body structure are harder to control.
Once you realise and accept these limitations it's much easier to determine what is achievable and recognise when you've done a good job.
Oh wait, Queensland. That's where he lives. Is that close to Brisbane at all?